~Gabriel Knight 2 The Beast Within - Gabriel Knight 2 Solution by Neil Aspinall --------------------------------------------------------------------- Originally printed in PC Gamer May 1996. Printed in Cheet Sheets with kind permission of both author and PC Gamer. --------------------------------------------------------------------- ~Chapter One - Gabriel ~--------------------- Once you have gained control of Gabriel, open the green bag on the floor and remove its contents. Read the two letters from Grace and Ubergrau, then move to look at the other half of the room. Pick up the paper on the right side of the table, and click on the article for useful information. Read the note to the left of the coatstand, then take the car keys from below the mirror and leave the house. Walk off to the right, then walk to the large log. Look at the patch of mud to the left of the log, then look at the pawprint. Stand up and go back to the house, then enter the barn. Look at the cement on the shelf, then take the bucket of cement back to the pawprint and make a cast of it. After returning the bucket, pick up the cast and exit behind the log. Look at the patch of mud at the entrance to the woods, then pick up the hair you find. Now use the car keys on the car outside the house to leave. Try to go to the police station in Prinzregentenplatz, but you will be turned away. So, go to the zoo in Thalkirchen. Here, look at the wolf information sign and then look into the enclosure. Try twice to entice a wolf over to you, but you will fail. Look away from the enclosure and wait until a man appears. Talk to him and ask him everything you can. Now exit to the left to visit Doktor Klingmann. Ask the Doktor every question you can, then leave the zoo and return to Lochham. Click on the tape icon in the bottom-right of the screen, and load Klingmann's tape into A and a blank tape into B, then press the splice button. By clicking on the right words from Klingmann's conversation, make the phrase : "Thomas? Herr Doktor Klingmann here. Show our wolves to Mr. Knight." Press the transfer button to complete the process. Go back to Klingmann's office and search the Doktor's coat, then use the splice tape on the walkie-talkie on the desk. When you are taken into the enclosure, click on the wolf's tag, then click on the wolf itself. Return to Lochham and look at Klingmann's receipt from his coat. Turn it over and look at the writing on the back. Enter the house and use the receipt on the mirror to read this writing. Now click on the paper on the left side of the table to write a letter to Grace. Go to Marienplatz and exit to the left, then go through the doorway on the left. Enter the office and ask Ubergrau all the questions in the list. Go to the Universitat that Ubergrau tells you about and show the two hair samples and the paw cast to the biologist there before leaving. Return to Marienplatz, walk to the far right and exit. Exit behind the fountain, and look at the Post Office on the right before posting your letter to Grace (use the letter on the door). Walk further along the road, and enter the hunting club on the right. Tell the receptionist you are an avid hunter, then leave when asked for proof. Go to Ubergrau and ask him for your family records; take these back to the club and show them to Xavier. ~Chapter Two - Grace ~------------------- Read the letter from Gabriel, then try to open the door in the back of the room. Go downstairs and ask Gerde about all the available subjects. Leave Schloss Ritter and look at the car outside before leaving via the passage on the left. Enter the Gasthof on the far right and discuss all available topics with Herr Huber behind the bar. Leave and knock on the hatch in the middle blue door in the square. Talk to the Mayor about everything in the list, then return to Schloss Ritter. Ask Gerde for the car keys, and after she refuses to give them to you, go upstairs. Look at the box of tools next to the fireplace and take the screwdriver. Look up at the hole in the fireplace, and use the screwdriver on it. Open the cupboard and enter the secret passage you have just revealed. Walk through the door on the right to enter Gerde's room. Look at the photo on the table, then open the cupboard and take the key hanging up. Return to Grace's room through the passage and open the locked door with the key. Inside the library, look at the middle bookcase, then the right-hand one. Read Victor Ritter's journal, the letter to Ludwig II and the lycanthropy book. Look at the right bookcase again, then try the left bookcase. Read Christian Ritter's journal, then sit at the desk, look at the manuscript on the left and ring Professor Barclay (use his card on the phone). Now go back down into the village. Talk to the Mayor about the trial records again, then ask him everything about the trial until he takes you into the dungeon. In here, look at the window, then at the church outside. Look at the bed at the back of the room before going back to the Mayor. Ask him about the church records and he will give you a note for the priest. Take this to him in the church, then take the file back to the Mayor and ask him about it. Ask Herr Huber about Ludwig II before returning to Schloss Ritter and typing a letter to Gabriel in the library. Show the package to Gerde to get the address, then give the package in at the Post Office (after ringing the bell) and pay the postage. ~Chapter Three - Gabriel ~----------------------- Look at the newspaper again - click on the article for more information. Leave the farm and go to Marienplatz. Go to Ubergrau and read the letter from Grace he gives you. Talk to Harry about all the topics listed, then leave and go back to the main street. Enter the third shop from the left, the cuckoo clock shop, and look at the clock on the left side of the counter. Buy the clock (use wallet on man), then go back to the road outside the hunt club. Click on the police cars to enter the crime scene. Try to talk to Leber (the fat man behind the cordon), then use your sample analysis sheet on the TV camera crew to get his attention. Leave, and enter the club. Talk to Xavier about all listed topics, then enter the lounge and go through the door on the right. Try both of the doors, and then use the cuckoo clock on the plant. Return to reception and wait until Xavier walks off to see what the noise is. Look at his desk and open the drawer, and take the keys inside. Return to the two doors and use the keys on the green one. Retrieve the clock from the plant, then put it back again and use the same procedure as before to return the keys to the drawer. Open the green door and walk down into the secret room. Look at the wall on the right, and look at the photos on it. Then look at the back wall and look at the animal heads and the human skull. Finally, pick up the book from the table and look at the figures in it, then put it back down and Von Zell will usher you out. Talk to Von Zell until he storms off, then go back to Prinzregentenplatz and ask Leber everything you can. Look at the map on the back wall and click on it to look at the pattern of the killings. Look at the card on the right and use your notepad on it to note down the phone number. Return to Lochham and dial Grossberg's number. Write another letter to Grace, then look at Von Glower's card in your inventory. Time to pay him a visit . . . When you get to his house, look at the mask on the wall and click on it to ask Von Glower about it. Sit down and talk to him about all the listed topics. Leave and go back to the Post Office to post your second letter to Grace, then enter the hunt club lounge and sit by Preiss. Ask him everything, and then the rest of the club members will arrive. Try to talk to Von Glower, then talk to Von Aigner and Hennemann about all the listed topics. Keep talking to Von Zell and Klingmann until you have used all your excuses and you have the magazine. Now use your tape recorder on the magazine and return it to the table. ~Chapter Four - Grace ~-------------------- First, enter the library and look at the left bookcase. Read the Ludwig book you get from it. Next, go into the village and ring the bell at the Post Office to get Gabriel's letter. Read this, then enter the Gasthof and ask Herr Huber about Gabriel. Talk to the Smiths about everything on the list. Enter the church and go back two screens to the tomb. Look at Gerde, then return to secret passage in Schloss Ritter. Go down the back stairs and pick some roses from the bush. Return to the tomb and give these to Gerde as an apology. She will give you Gabriel's car keys, so use them on the car. Go to the Ludwig museum (on the right of the map) and buy a ticket from the woman there. Walk round the museum, looking carefully at every exhibit, then ask the woman about the diary and the opera before leaving. Go to the castle at Neuschwanstein. Walk around the castle, clicking on the tour tape icon every time your viewpoint changes. Make sure you look at every object, and always use the tape. Now go to the Wagner museum and again look carefully at every part of every exhibit. Before leaving, ask Georg at the counter about all topics listed, and look at the diary on the counter. Return to Schloss Ritter and ask Gerde about Gabriel. Go to the library and ring Professor Barclay again, then ring Dallmeier on the number he gives you. Drive to Starnberger See as instructed by Dallmeier. Here, walk to the far left and click on the railings. When Dallmeier appears, ask him about all the topics. Go to Schloss Ritter again and ask Gerde about a special permit. In the library, use the Ludwig book on the phone to call the publishers, then ring Chaphill on the number you are given. Type a letter to Gabriel, then go into the village. Enter the Gasthof and ask Herr Huber to call the Smiths down. Tell Mrs. Smith about your dream, then leave and post your letter at the Post Office, remembering to pay. Walk left and look at the bush to the right of the church. Look at the flowers, then click on them again and the priest will appear and pick one for you. Return to Starnberger See and click on the railings, then on the sea. Use the lily on the water before returning to Rittersberg. Enter Schloss Ritter to receive a message from Gerde, then head over to the Post Office to receive a fax from Thomas Chaphill. Read all of the fax before going to the Wagner museum and showing it to Georg. ~Chapter Five - Gabriel ~---------------------- Return to the hunt club and retrieve your tape recorder from the magazine. Visit the meat stall next to Ubergrau's office and buy some white sausage (use wallet on sausage). Go to Ubegrau and ask him about missing persons, then show him the tape from the club, which he will translate. Read the letter from Grace, then go to Leber's office. Ask him everything and then give him the tape from the club, which will convince him to show you Grossberg's ledgers. Look at the ledgers, tear out the page you see and then leave. Go to Buchenau and knock on the door to talk to Dorn. When he closes the door, knock again and then leave. Return to Ubergrau and ask him for cash. Take the money back to Dorn and give it to him. After he has invited you in, talk to him about all listed topics, and then look at the cage where he says he kept the wolves. Click on the straw in the bottom right of the cage. Give the sausage to the tiger and click on the straw again to get some tags. Leave Dorn and go to the hunt club; you will find the members leaving for the lodge. When you arrive, leave your room and enter the middle room on the left. Talk to Von Aigner about everything you can, then leave his room. Go into the bottom right room and listen to Von Glower's advice before going downstairs. Here, talk to Hennemann about all topics, then go back upstairs and enter the bottom left room. Show the wolf tags to Klingmann and leave. Enter the top right room and open the cupboard. Take the rope and walk over to the window. Open it and look down at the ledge, then use the rope on the ledge. When you get outside, walk left and climb through the middle window. Walk to the bathroom door and look at the mat. Look at the mark on the floor, then look at the footprint which is revealed. Leave the bathroom and look at the bedside table (on the left of the bed), and pick up the filofax. Take the letter which is just visible at the edge, and read it. Climb back out of the window and get back into Preiss' room. Go downstairs and open the cupboard, take the lamp inside and take the matches from over the fireplace. Now leave the lodge. Walk into the barn and look at the tools on the wall, and take the shears. Leave and walk right into the woods, where you should look at the mud and the print in it. Walk right once more, and down twice. Look at the mud and the print again, then use the shears on the bush and enter the tunnel on the left. Now, use the matches on the lamp and close your eyes if you are faint-hearted… Return to the lodge and go back to Von Glower's room. After he has abandoned you in the woods, walk north and wait until the wolf appears. Use the talisman on it and follow it off the screen. Repeat this process of using the talisman and following the wolf until you arrive at the ravine and Von Glowers appears. He will throw you a gun, so shoot the wolf. ~Chapter Six - Grace & Gabriel ~----------------------------- Talk to Gabriel on the bed twice, then leave the dungeon. Go to the Post Office and ring the bell to receive a letter from Von Glower. Enter the Gasthof and talk to Mrs. Smith about all available topics, then take a bread roll from the basket and leave. Go into Grace's room in Schloss Ritter and take a pillowcase from the bed. Return to the dungeon and use the bread roll on the bird by the window, then catch it in the pillowcase. Go to Altotting and look at the items in the display case. Exit to the north, enter the door you find and talk to the monk. Look at the basket on the table and put some money in to get a bottle of Mary's water. Return to the castle in Neuschwanstein and go to the room containing a blue chair. Walk off to the right and then return after you have seen a boy jumping on the chair. Look at the chair and use the bottle of Mary's water on it to distract the guard. Go to the bedroom and look at the panel on the left of the chapel, and open the bottom panel to find one act of the opera. Next, go to the grotto and wait for the guard to leave if there is one there. Click on the stone wall on the left of the doorway to get another act. Now go into the singer's hall and walk left; use the bird on the arch in the left wall. Walk back to the other part of the hall, and look at the bottom of the second painting on the right wall. Click on this again to complete the opera. Go to the tomb in the Rittersberg church and look at the silver heart on Wolfgang's tomb twice (click on statue's feet twice to get to it). Go and ask Gerde about it, return to the church and take it. Back in Altotting, show the heart to the monk and he will lead you to the shrine. Pray at the rail, then put the heart in the basket on the right. Open the door in the right wall, move the chair and look at the heart urns. Open the bottom left one. You will now be in the theatre; take a programme from the table and read it. Exit to the right, then exit right again. Enter the door at the end of the corridor and take the list and opera glasses from the table. Take the seating plan from the noticeboard, then talk to Gabriel. Return to the back of the foyer and enter the left archway to go downstairs. Go south and open the furnace door, fill it with coal and then close the door. Look at the controls and press the red button, then turn the handle to "Hoch". Leave the furnace room, go north twice and west twice and open the panel. Take the key, then go west once and south once. Open the door and look to the left; take the "PRIVAT" sign and leave. Use the key on the door, then go north and up the stairs. Look at the pulley to the left of the men and take the small rope from the pulley on the right. Exit through the doorway on the left , then go south and enter the auditorium through the double doors. Talk to Georg and the men constructing the chandelier, return to the foyer and go upstairs. Look at the chandelier diagram in your inventory and click on the large X, then look at the seating plan and click on the "Mittel Loge" in the middle. Enter the double doors and then leave the Mittel Loge. Walk right and enter the door at the end of the corridor. Turn on the spotlight and use the handle to aim it - point it at the Mittel Loge and click. Go back downstairs and show the seating plan to Paul. Return to the office and move Gabriel to the room downstairs. When the overture starts, go into the office and wear the dress. Return to the spotlight room and look through the window to the right of the spotlight, using the opera glasses on the Mittel Loge. Act One will now start, so look at the doors to the Mittel Loge and use the rope on them. Use the "PRIVAT" sign to cover it. Act Two now starts, and you take control of Gabriel. Walk left and move the box, then try to open the grate. Use the knife on the grate and climb through, and try to close it when you get out. Walk north twice and go up the stairs; look at the pulley that Grace got the rope from and take the sticky tape. Enter the dressing room on the right and pick up a costume. Use the costume on Gabriel to wear it, then look at the dressing table and take the powder. Look at the table again after you stand up, and use the powder on the mirror. Hide behind the changing stall, and when the actor comes in, use the tape on him. After the third act, Gabriel becomes a wolf and you must control him. Use the 'smell' icon to view a map; the idea is to trap the other wolf in the furnace room in the bottom right. If this proves too difficult, follow these instructions: (L = turn left 90 degrees, R= turn right 90 degrees, A = turn 180 degrees, C = close door in front of you by clicking on bottom corner of door ) R, F, F, A, C, R, F, A, C, R, C, R, F, A, C, R, C, R, F, A, C, R, F, F, L, F, L, F, R, C, R, C, R, F, A, C, R, F, L, F, F, L, F, A, C, L, F, R, F, R, F, F, F, R, F, F, F. When you arrive in the furnace room, click on Grace to take control of her. Open the furnace door, then click on Gabriel the wolf again. Wait for a while and you will see the black wolf growl, then jump. As soon as the black wolf starts to jump, click on it to knock it into the furnace and break Gabriel's curse. Now sit back and watch the saccharine ending.